Creative WebGL Developer*
Recrutiment agency: Morgan McKinley
Location: fully remote (candidates must be UK based)
Temporary: role with project-based delivery, across a 12 month engagement
Working hours: full-time
Salary: £350 - £500 per day
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Creative WebGL Developer (Three.js/React Three Fiber)
UK - Remote working | Project-based, ad-hoc delivery | £350-500pd inside IR35We're looking for a Creative WebGL Developer to help shape and build immersive, high-end interactive experiences for global campaign work in the travel and tourism space. This is a craft-led role for a developer who cares as much about visual quality, motion and storytelling as they do about clean, performant code. You'll be taking beautifully designed concepts and bringing them to life through real-time 3D and interaction-rich web experiences.
You'll work closely with producers and designers to deliver standout digital work, the kind that blends design, animation and engineering into one seamless experience.What you'll be doing:
Building immersive WebGL experiences using Three.js/React Three Fiber
Translating creative concepts and Figma designs into production-ready builds
Designing and developing scroll-driven narratives and interactive storytelling systems
Working with GSAP (incl. ScrollTrigger) to bring motion and transitions to life
Integrating and optimising 3D assets
Crafting smooth, performant experiences across desktop and mobile
Owning end-to-end delivery on individual campaign builds as the sole developer
Tech & creative stack:
WebGL (essential)
Three.js/React Three Fiber
React/Next.js or AstroJS
GSAP/ScrollTrigger
Blender workflows (GLB / glTF)
GLSL/shader experience (bonus)
What we're looking for:
Strong frontend developer, with deep WebGL experience
Proven track record building interactive 3D/real-time web experiences
Strong eye for detail, you understand how design should feel, not just function
Comfortable working independently and owning full builds end-to-end
Experience in fast-paced creative or studio environments (agency, production studio or similar)
Someone who enjoys experimentation, motion and pushing what's possible in the browser
Nice to have:
Shader / GLSL experience
Motion design or animation background
Experimental or portfolio-driven creative work
Experience in campaign, microsite, or branded digital work
Studio or agency background working alongside designers and creatives
Please note: This is a fully remote (candidates must be UK based) role with project-based delivery, across a 12 month engagement, typically working on 1-2 week turnaround campaign builds focused on single-page or small multi-page immersive experiences, within fast-moving creative cycles supported by feedback from internal teams. This is a studio-style build environment. You'll be trusted to take ideas and turn them into polished, interactive digital experiences that stand out globally.
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